Update - 2025/06/09


Hello everyone!

Gameplay

- Fixed a bug with waterfalls so that they wouldn't stagnate on their own, without a water connection

- Hovering over an interface cancels the selection of the last infrastructure hovered over, avoiding opening an unwanted infrastructure sheet

- The impact of the Great Deaf's ages has been added from the second level instead of the first to facilitate the first Great Choice

- More transactions have been added for large infrastructures because they produce too quickly compared to the supply of materials

- Building an Embankment will remove the water present on the plot if its quantity is less than 1 m3

- Rewritten the descriptive sentence for the Hole (adding a clarification about digging in water)

- Rewritten the descriptive sentence for the Embankment (adding a clarification about stacking them)

- Visual overhaul of the area of influence of an infrastructure

- Fixed a bug that didn't take into account the duration of the first month when loading a game, switching directly to the next month

- Fixed a bug that could cause the game to crash if paused before launching the Great Cohort

- Ambient sound now matches music when changing game speed

- Ships update correctly when the map is rotated at 0 game speed

- The text color of the “Launch Cohort” button on the Cohort sheet has been lightened

- Hovering over the bottom interface should no longer generate Great Whisperer bubbles when hovering over plots

Tutorials

- Tutorial on selecting the next Temple position rewritten

- Tutorial on the People's Anger and its evolution rewritten

- Tutorial on terraforming using the Hole rewritten

- Tutorial on the Great Deaf's ages shifted to the second level

- Tutorial on fire hazards added

Have a good day or evening.

Files

Aquasplendere - Demo - Exe.zip 236 MB
40 days ago
Aquasplendere - Demo - Exe.zip 236 MB
37 days ago

Get Aquasplendere - Demo

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